Create-A-Card Challenge
+6
Magichands
crazyninja3000
Cyberzilla
Yoko
LucienWolf
Sobia6464
10 posters
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Re: Create-A-Card Challenge
X[ Konami...
N/C: Trial and Error
N/C: Trial and Error
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Trial and Error
Equip spell
Equip to one monster you control. If you take damage from a battle involving that monster, destroy this card. If the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 500 atk each time you use this effect.
Impenetrable fortress
Equip spell
Equip to one monster you control. If you take damage from a battle involving that monster, destroy this card. If the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 500 atk each time you use this effect.
Impenetrable fortress
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Impenetrable Fortress
Trap Card
You can only activate this card when your opponent declares an attack and you control no monsters. Special summon one "Impenetrable Token" (DARK/Pyro ATK 0 / DEF 0) in defense position. The token can not be destroyed by battle.
N/C: Tie the Knot
Trap Card
You can only activate this card when your opponent declares an attack and you control no monsters. Special summon one "Impenetrable Token" (DARK/Pyro ATK 0 / DEF 0) in defense position. The token can not be destroyed by battle.
N/C: Tie the Knot
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Tie the knot
Normal Trap card
Activate only when you control no other cards on the field and in your hand, and your opponents life points are 2000 or less. You win the game.
Normal Trap card
Activate only when you control no other cards on the field and in your hand, and your opponents life points are 2000 or less. You win the game.
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Tie the knot
Normal Trap card
Activate only when you control no other cards on the field and in your hand, and your opponents life points are 2000 or less. You win the game.
Radioactive "C"
Normal Trap card
Activate only when you control no other cards on the field and in your hand, and your opponents life points are 2000 or less. You win the game.
Radioactive "C"
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Radioactive "C"
*** 300/2000
When your opponent Special Summons a monster, you can Special Summon this card from your hand. The monster your opponent Special Summoned loses 100 ATK per turn.
-editing post for name purposes-
N/C: Rightful Name
*** 300/2000
When your opponent Special Summons a monster, you can Special Summon this card from your hand. The monster your opponent Special Summoned loses 100 ATK per turn.
-editing post for name purposes-
N/C: Rightful Name
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
You forgot to give a name. D:
Magichands- New Member
- Posts : 15
Join date : 2011-02-26
Age : 31
Re: Create-A-Card Challenge
Magichands wrote:You forgot to give a name. D:
I guess someone edited it in...
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
Rightful Name
Quick-Play Spell/Normal Trap W/e you feel is necessary.
You may activate this card when another card is using another card's name. Destroy that monster.
Poor Prisma I aimed it at you.....
N/c Onyx Lizard
Quick-Play Spell/Normal Trap W/e you feel is necessary.
You may activate this card when another card is using another card's name. Destroy that monster.
Poor Prisma I aimed it at you.....
N/c Onyx Lizard
LucienWolf- Mod/GFX/CotW
- Posts : 264
Join date : 2011-02-23
Age : 33
Location : Pennsylvania
Re: Create-A-Card Challenge
Onyx Lizard
Trap Card
When you activate this card, Special Summon it in attack position(1800/900). When you deal damage with this card, your opponent sends one Spell/Trap card from their deck to the Graveyard.
Onyx Snake.
Trap Card
When you activate this card, Special Summon it in attack position(1800/900). When you deal damage with this card, your opponent sends one Spell/Trap card from their deck to the Graveyard.
Onyx Snake.
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
Onyx Snake
Trap Card
Activate only when you control am "Onyx Lizard" card. Select one monster your opponent controls. Destroy it and deal damage to your opponent equal to the destroyed monsters attack.
N/C: Onyx Bird
Trap Card
Activate only when you control am "Onyx Lizard" card. Select one monster your opponent controls. Destroy it and deal damage to your opponent equal to the destroyed monsters attack.
N/C: Onyx Bird
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Onyx Bird
quickplay spell
Destroy 1 onyx lizard you control and all face-up monsters your opponent controls.
Onyx mine
quickplay spell
Destroy 1 onyx lizard you control and all face-up monsters your opponent controls.
Onyx mine
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Onyx Mine
Spell Card
Return up to 2 "Onyx" cards from your Graveyard or remove from play zone to your hand.
N/C: Onyx Sword
Spell Card
Return up to 2 "Onyx" cards from your Graveyard or remove from play zone to your hand.
N/C: Onyx Sword
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Onyx Sword
Equip spell
Equip to 1 "onyx" monster on your side of the field. Increase it's attack by 900. If this face-up card would be destroyed, set it face down in a spell and trap card zone instead.
Alchemy
Equip spell
Equip to 1 "onyx" monster on your side of the field. Increase it's attack by 900. If this face-up card would be destroyed, set it face down in a spell and trap card zone instead.
Alchemy
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
I think I figured out Invisitext for this site.
Alchemy
Spell Card
Activate only when you set a trap card. Flip over the trap card and activate its effect.
N/C: Invisible
Alchemy
Spell Card
Activate only when you set a trap card. Flip over the trap card and activate its effect.
N/C: Invisible
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Sobia6464 wrote:I think I figured out Invisitext for this site.
Alchemy
Spell Card
Activate only when you set a trap card. Flip over the trap card and activate its effect.
N/C: Invisible
Invisible
Field spell card. A player can pay 1000 lp to negate the effect of a card that targets a monster.
Snowmageddon
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Cyberzilla wrote:Sobia6464 wrote:I think I figured out Invisitext for this site.
Alchemy
Spell Card
Activate only when you set a trap card. Flip over the trap card and activate its effect.
N/C: Invisible
Invisible
Field spell card. A player can pay 1000 lp to negate the effect of a card that targets a monster.
Snowmageddon
Snowmageddon
****** Water 0/3800
When this card is flipped face-up, destroy up to two monster your opponent controls.
Limitation
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
Limitation
Trap Card
Activate only as chain link 3. Your opponent can not activate any spells/traps for the rest of this turn.
N/C: Falcon Pawnch (Yes seriously)
Trap Card
Activate only as chain link 3. Your opponent can not activate any spells/traps for the rest of this turn.
N/C: Falcon Pawnch (Yes seriously)
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Sobia6464 wrote:Limitation
Trap Card
Activate only as chain link 3. Your opponent can not activate any spells/traps for the rest of this turn.
N/C: Falcon Pawnch (Yes seriously)
Falcon Punch
Normal Spell Card
Add one "Falcon" card to your hand, except for Falcon Punch.
Captain Falcon
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
Captain Falcon
****
EARTH/Warrior
2000 ATK / 0 DEF
A great warrior capable of punching at a great velocity.
N/C: Falcon Flame
****
EARTH/Warrior
2000 ATK / 0 DEF
A great warrior capable of punching at a great velocity.
N/C: Falcon Flame
Sobia6464- Mod/CotW
- Posts : 803
Join date : 2011-02-23
Age : 30
Location : NE Ohio
Re: Create-A-Card Challenge
Sobia6464 wrote:Captain Falcon
****
EARTH/Warrior
2000 ATK / 0 DEF
A great warrior capable of punching at a great velocity.
N/C: Falcon Flame
Falcon Flame
Equip Spell Card
Equip only to a "Falcon" monster. It cannot be affected by Spell or Trap cards, except for this card.
Falcon's Minions.
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
Falcon's Minions
Continuous Spell Card
When a card is returned from the field to the hand (except by this card's effect) while you control a "falcon" monster, special summon 1 "falcon token" atk 1000 def 1000 to your side of the field. You can tribute 1 "falcon token to return 1 card on your opponent's side of the field to their hand. Only 1 "Falcon's minions can be active at a time.
(yes this is for mist valley falcon)
Um.... Falcon fusion
Continuous Spell Card
When a card is returned from the field to the hand (except by this card's effect) while you control a "falcon" monster, special summon 1 "falcon token" atk 1000 def 1000 to your side of the field. You can tribute 1 "falcon token to return 1 card on your opponent's side of the field to their hand. Only 1 "Falcon's minions can be active at a time.
(yes this is for mist valley falcon)
Um.... Falcon fusion
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Cyberzilla wrote:Falcon's Minions
Continuous Spell Card
When a card is returned from the field to the hand (except by this card's effect) while you control a "falcon" monster, special summon 1 "falcon token" atk 1000 def 1000 to your side of the field. You can tribute 1 "falcon token to return 1 card on your opponent's side of the field to their hand. Only 1 "Falcon's minions can be active at a time.
(yes this is for mist valley falcon)
Um.... Falcon fusion
Remove from play 2 "Falcon" monsters on your side of the field. Fusion summon one monster in your extra deck that uses those monsters as Fusion Material Monsters.
Falcon Ringleader
crazyninja3000- Mod/CotW
- Posts : 270
Join date : 2011-01-26
Age : 33
Location : Soon to be Maryland
Re: Create-A-Card Challenge
********crazyninja3000 wrote:Cyberzilla wrote:Falcon's Minions
Continuous Spell Card
When a card is returned from the field to the hand (except by this card's effect) while you control a "falcon" monster, special summon 1 "falcon token" atk 1000 def 1000 to your side of the field. You can tribute 1 "falcon token to return 1 card on your opponent's side of the field to their hand. Only 1 "Falcon's minions can be active at a time.
(yes this is for mist valley falcon)
Um.... Falcon fusion
Remove from play 2 "Falcon" monsters on your side of the field. Fusion summon one monster in your extra deck that uses those monsters as Fusion Material Monsters.
Falcon Ringleader
Warrior/Fusion/Effect
1 Captain Falcon, and 1 Warrior or Winged-beast-type monster
3200/2500
When this card is removed from the field, special summon 1 removed from play "Falcon" monster.
Phoenixian Falcon
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
Re: Create-A-Card Challenge
Lol, my last card is kind of broken... If you used it for falcon fusion, it could summon itself...
Cyberzilla- Global Moderator
- Posts : 206
Join date : 2011-02-11
Age : 29
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