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Chaos Gemini[TCG-ADV]

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Post by crazyninja3000 Wed Jul 27, 2011 5:23 am

1x Kycoo the Ghost Destroyer
1x Dark Valkyria
1x Elemental HERO Stratos
3x Elemental HERO Neos Alius
2x Crusader of Endymion
2x Thunder King Rai-oh
2x Doomcaliber Knight
1x Plaguespreader Zombie
1x Effect Veiler
2x Chaos Sorcerer
1x Gorz the Emissary of Darkness

1x Reinforcement of the Army
1x E - Emergency Call
3x Pot of Duality
3x Gemini Spark
1x Book of Moon
1x Dark Hole
1x Monster Reborn
2x Mystical Space Typhoon

1x Hero Blast
2x Dimensional Prison
1x Royal Oppression
1x Solemn Judgment
1x Seven Tools of the Bandit
2x Solemn Warning


Pretty basic. You beat face with 1800-1900 beaters, then when those die, you replace them with moar/Chaos Sorc. It's more consistent than it seems.
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Post by Yoshi777 Thu Jul 28, 2011 10:28 am

I would change the monster line up to:

3x Dark Valkyria
3x Alius
1x Stratos
3x Thunder King Rai-oh
1x Plaguespreader Zombie
1x Effect Veiler / Gale / Honest
2x Chaos Sorcerer
1x Gorz the Emissary of Darkness / Veiler / Gale / Honest

That will give you more room for extra spell / trap techs.

DCK is good too, but 15 monsters is enough and it's best side decked. DAD and Allure may be options too if you do stick with DCK.
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Post by crazyninja3000 Tue Aug 02, 2011 7:50 pm

I find myself missing the Breakers and Crusaders...

However, I will take the DCKs out.
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Post by Cyberzilla Sun Nov 13, 2011 12:23 pm

Somebody at my locals was playing this deck.

I feel like it has potential, but I would run a supervise version.
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Post by crazyninja3000 Wed Nov 16, 2011 9:29 pm

Cyberzilla wrote:Somebody at my locals was playing this deck.

I feel like it has potential, but I would run a supervise version.

Supervise? For Valkyria only? :/
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