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The New Maxx "C"

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Post by crazyninja3000 Wed Jan 26, 2011 9:47 pm

Think it'll be good against Six Sams?
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Post by The Yugioh PRO Wed Jan 26, 2011 9:56 pm

Possibly....
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Post by Yoshi777 Thu Jan 27, 2011 6:15 am

Its a one - for - one, and slows down decks, it will be one of ther money cards of the next set because lots of players want this.
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Post by crazyninja3000 Thu Jan 27, 2011 7:36 am

It's also a secret. XP

Sams might pull off an infinite loop if you played Maxx "C", forcing you to draw through your entire deck. So it backfires as well.
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Post by Yoshi777 Thu Jan 27, 2011 11:21 am

Not many people play the other loop cards.
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Post by Cyberzilla Tue Feb 15, 2011 1:46 pm

Surprisingly, some people using the six sam loop did well. However, with maxx "c", always main 1-2 Effect Veiler as well. That way, if they try to loop you, you can draw into effect veiler and stop them from decking you out, but also draw enough cards to guarantee to win.
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Post by crazyninja3000 Sat Feb 19, 2011 8:35 am

Cyberzilla wrote:Surprisingly, some people using the six sam loop did well. However, with maxx "c", always main 1-2 Effect Veiler as well. That way, if they try to loop you, you can draw into effect veiler and stop them from decking you out, but also draw enough cards to guarantee to win.

But if you draw into Veiler too late(or don't have one xP), you might be forced to discard too much, and your deck would be too thin for a comeback.
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Post by Cyberzilla Sat Feb 19, 2011 11:34 am

I was thinking wait until I draw limiter, 3 fortress, and dark hole etc, but I realized that, if they're running the loop, theyll have enough counters to deck me out anyway. If they don't, I can just draw all my outs to them and practically empty my hand and otk them. Maxx "c" is good as a + card against most decks, but I probably wouldn't use it unless I had veiler in my hand or warning on the field.
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Post by Lonefire333 Sun Feb 20, 2011 8:51 pm

always run 1 or 2 Effect Veiler with Maxx "C"
and the infinite loop is common enough to be a threat.
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Post by LucienWolf Thu Feb 24, 2011 12:32 am

Infernities can loop pretty good.
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Post by Lonefire333 Thu Feb 24, 2011 2:05 am

Ya. but they cant deck you out with an infinite loop.
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Post by LucienWolf Thu Feb 24, 2011 2:50 am

Well, considering 1 card is drawn every time a monster is special summoned, the loop does enough though. I mean, your opponent would even be able to play all the cards drawn. You can also you a card like Heavy Slump to kill the opponent then(good side choice for Maxx "c")

I mean, taking all those +'s and draining it into a -6+
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Post by Lonefire333 Thu Feb 24, 2011 2:54 am

It does do some damage.
but with Infernities, if they are going to loop, it is going to be game that turn.
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Post by LucienWolf Thu Feb 24, 2011 3:08 am

You never know though. I almost failed with the loop against you, even though I started it wrong.
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Post by Lonefire333 Thu Feb 24, 2011 3:10 am

to be perfectly honest, Val was wrong on that move. I had an open field, you could have ended me that turn.
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Post by LucienWolf Thu Feb 24, 2011 3:21 am

The Temple would have stopped the OTK I was looking for. Catastor has 2300 Atk if I'm correct, and the 2 Dragons were 3000 a piece. You had 2 Bushido Counters and That would drop all by 200... which is 2800, 2800, 2100 = 7700.

Anyway, we are getting off topic. How does plant-type also help Maxx "c"
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Post by Lonefire333 Thu Feb 24, 2011 3:26 am

you could have gone Magical Android for another 100 ATK Razz
i dont remember exactly, but i saw a misplay to give you another monster


and Maxx "C" helps plants, not the other way around.
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Post by LucienWolf Thu Feb 24, 2011 3:27 am

My Mistake, I meant Help insects. (I put the wrong type)
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Post by Lonefire333 Thu Feb 24, 2011 3:30 am

Sira posted a build on Pojo that was seriously amazing.
Other than that it is a great deal of hand advantage and another Insect in the grave for Aztekipede and Doom Dozer.
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